示例#1
0
 private bool RunnerExists(int id)
 {
     using (var context = new GameReviewRunningContext())
     {
         return(context.Runners.Any(r => r.Id == id));
     }
 }
示例#2
0
        public async Task <IActionResult> EditRunner(int id, [Bind("Id, RunnerName, Age, WorldRecords")] Runner runner)
        {
            if (id != runner.Id)
            {
                return(NotFound());
            }

            using (var context = new GameReviewRunningContext())
            {
                if (ModelState.IsValid)
                {
                    try
                    {
                        context.Runners.Update(runner);
                        await context.SaveChangesAsync();
                    }
                    catch (DbUpdateConcurrencyException)
                    {
                        if (!RunnerExists(runner.Id))
                        {
                            return(NotFound());
                        }
                        else
                        {
                            throw;
                        }
                    }
                    return(RedirectToAction("Index"));
                }
                return(View(runner));
            }
        }
示例#3
0
        public async Task <IActionResult> EditGame(int id, [Bind("Id,Title,Developer,ReleaseDate, WorldRecord")] Game game)
        {
            if (id != game.Id)
            {
                return(NotFound());
            }

            using (var context = new GameReviewRunningContext())
            {
                if (ModelState.IsValid)
                {
                    try
                    {
                        context.Update(game);
                        await context.SaveChangesAsync();
                    }
                    catch (DbUpdateConcurrencyException)
                    {
                        if (!GameExists(game.Id))
                        {
                            return(NotFound());
                        }
                        else
                        {
                            throw;
                        }
                    }
                    return(RedirectToAction("Index"));
                }
                return(View(game));
            }
        }
示例#4
0
 private bool GameExists(int id)
 {
     using (var context = new GameReviewRunningContext())
     {
         return(context.Games.Any(g => g.Id == id));
     }
 }
示例#5
0
        // GET: /<controller>/
        public async Task <IActionResult> Index()
        {
            using (var context = new GameReviewRunningContext())
            {
                var model = await context.Runners.AsNoTracking().ToListAsync();

                return(View(model));
            }
        }
示例#6
0
        public async Task <IActionResult> CreateGame([Bind("Title, Developer, ReleaseDate, WorldRecord")] Game game)
        {
            using (var context = new GameReviewRunningContext())
            {
                context.Games.Add(game);
                await context.SaveChangesAsync();

                return(RedirectToAction("Index"));
            }
        }
示例#7
0
        public async Task <IActionResult> DeleteRunnerConfirmed(int id)
        {
            using (var context = new GameReviewRunningContext())
            {
                var runner = await context.Runners.SingleOrDefaultAsync(m => m.Id == id);

                context.Runners.Remove(runner);
                await context.SaveChangesAsync();

                return(RedirectToAction("Index"));
            }
        }
示例#8
0
        public async Task <IActionResult> CreateRunner([Bind("RunnerName, Age, WorldRecords")] Runner runner)
        {
            using (var context = new GameReviewRunningContext())
            {
                if (ModelState.IsValid)
                {
                    context.Add(runner);
                    await context.SaveChangesAsync();

                    return(RedirectToAction("Index"));
                }
                return(View());
            }
        }
示例#9
0
        public async Task <IActionResult> DetailsRunner(int?id)
        {
            if (id == null)
            {
                return(NotFound());
            }

            using (var context = new GameReviewRunningContext())
            {
                var runner = await context.Runners.SingleOrDefaultAsync(m => m.Id == id);

                if (runner == null)
                {
                    return(NotFound());
                }
                return(View(runner));
            }
        }
示例#10
0
        public async Task <IActionResult> DeleteGame(int?id)
        {
            if (id == null)
            {
                return(NotFound());
            }

            using (var context = new GameReviewRunningContext())
            {
                var game = await context.Games.SingleOrDefaultAsync(m => m.Id == id);

                if (game == null)
                {
                    return(NotFound());
                }
                return(View(game));
            }
        }
示例#11
0
        public async Task <IActionResult> EditRunner(int?id)
        {
            if (id == null)
            {
                return(NotFound());
            }
            using (var context = new GameReviewRunningContext())
            {
                ViewBag.Games = context.Games.ToList();

                var runner = await context.Runners.SingleOrDefaultAsync(g => g.Id == id);

                if (runner == null)
                {
                    return(NotFound());
                }
                return(View(runner));
            }
            // return View(game);
        }