private void ClosePanel() { OnClosing(new DataEventArgs(GameRestoreControllers.Any(x => x.RefreshTargets))); }
private bool CanClose() => !GameRestoreControllers.Any(x => x.RestoreInProgress);
private void ClosePanel() { Result.ReloadTargets = GameRestoreControllers.Any(x => x.RefreshTargets); OnClosing(DataEventArgs.Empty); }