private GameReords InitGameRecords() { FileName = GameReords.GenerateFileName(); GameReords record = new GameReords(FileName); return(record); }
public void Init() { GameBoard = InitBoard(); Players = new List <Player>(); CPManager = new PositionCP(); ChangeDeck = InitChangeDeck(); ChangeUsed = InitChangeUsed(); ChanceDeck = InitChanceDeck(); ChanceUsed = InitChanceUsed(); Records = InitGameRecords(); MinContract = null; MinLevelUp = null; Round = 0; PlayerMoved = 0; currentPlayer = new Player() { Id = "-1" }; Logs = InitLogs(); }