public ClientCommandRepository(GameRentContext context) { _context = context; }
public EfAddCompanyCommand(GameRentContext context) : base(context) { }
public EfReturnGameCommand(GameRentContext context) : base(context) { }
public EfAddGameCommand(GameRentContext context) : base(context) { }
public EfAddCategoryCommand(GameRentContext context) : base(context) { }
protected BaseEfCommand(GameRentContext context) => Context = context;