示例#1
0
        private void SendSystemMessage(string content)
        {
            var message = new GameProxy.UserMessage()
            {
                Username = "******",
                Date     = DateTime.Now,
                Content  = content
            };

            _pendingMessages.Enqueue(message);
        }
示例#2
0
        private void SendSystemMessage(string content)
        {
            var message = new GameProxy.UserMessage()
            {
                Username = "******",
                Date = DateTime.Now,
                Content = content
            };

            _pendingMessages.Enqueue(message);
        }