void CheckToPlayTheMusic() { if (GamePrefrences.GetMusicState() == 1) { MusicController.instance.PlayMusic(true); musicButton.image.sprite = musicIcon[1]; } else { MusicController.instance.PlayMusic(false); musicButton.image.sprite = musicIcon[0]; } }
public void MusicButton() { if (GamePrefrences.GetMusicState() == 0) { GamePrefrences.SetMusicState(1); MusicController.instance.PlayMusic(true); musicButton.image.sprite = musicIcon[1]; } else if (GamePrefrences.GetMusicState() == 1) { GamePrefrences.SetMusicState(0); MusicController.instance.PlayMusic(false); musicButton.image.sprite = musicIcon[0]; } }