public object Put(int id, [FromBody] GamePostDto model)
 {
     if (ModelState.IsValid)
     {
         try
         {
             Game game = _context.Game.SingleOrDefault(m => m.Id == id);
             if (game == null)
             {
                 return(NotFound());
             }
             model.UpdateGame(game);
             _context.Update(game);
             _context.SaveChanges();
             return(StatusCode(200, game));
         }
         catch (Exception exception)
         {
             return(BadRequest(new { exception = exception.InnerException.Message }));
         }
     }
     else
     {
         return(BadRequest(ModelState));
     }
 }