void AddMethod(int index) { GameData gd = GameData.Instance; GamePlayingMethodPanelData gpmpd = gd.GamePlayingMethodPanelData; string name = gpmpd.GameIndex + "_" + index; StartCoroutine(gpmpd.ReadPlayingMethond_(name, isGame)); }
/// <summary> /// 获取到显示的内容 /// </summary> /// <param name="index"></param> public void GetPlayingMethondContent(string name) { StartCoroutine(gamePlayingMethodPanelData.ReadPlayingMethond_(name)); }