示例#1
0
    void Start()
    {
        record = new GamePlayRecord();

        cache = new GamePlayRecord[cacheSize];
        for (int i = 0; i < cacheSize; i++)
        {
            cache[i] = new GamePlayRecord();
        }
        cachePtr = 0;

        ticks = 0f;

        open("SpiralZ.dat");
    }
示例#2
0
    void Start()
    {
        record = new GamePlayRecord();

        cache = new GamePlayRecord[cacheSize];
        for (int i = 0; i < cacheSize; i++) {
            cache[i] = new GamePlayRecord();
        }
        cachePtr = 0;

        ticks = 0f;

        open("SpiralZ.dat");
    }