示例#1
0
 public void SetState(GamePipeState state)
 {
     State = state;
     OnPipeUpdated(this);
 }
示例#2
0
 public GamePipe(GameSpawner spawner, GamePipeEnd startEnd)
 {
     this.spawner = spawner;
     pipeEnd      = startEnd;
     State        = GamePipeState.WRONG;
 }