void CheckToPlayMusic() { if (GamePeferences.GetMusic() == 1) { MusicManager.Instance.PlayMusic(true); musicButton.image.sprite = musicIcons[1]; } else { MusicManager.Instance.PlayMusic(false); musicButton.image.sprite = musicIcons[0]; } }
public void Music() { if (GamePeferences.GetMusic() == 0) { GamePeferences.SetMusic(1); MusicManager.Instance.PlayMusic(true); musicButton.image.sprite = musicIcons[1]; } else { GamePeferences.SetMusic(0); MusicManager.Instance.PlayMusic(false); musicButton.image.sprite = musicIcons[0]; } }