示例#1
0
        public global::Windows.UI.Xaml.Markup.IComponentConnector GetBindingConnector(int connectionId, object target)
        {
            global::Windows.UI.Xaml.Markup.IComponentConnector returnValue = null;
            switch (connectionId)
            {
            case 1:
            {
                global::Windows.UI.Xaml.Controls.Page element1 = (global::Windows.UI.Xaml.Controls.Page)target;
                GamePage_obj1_Bindings bindings = new GamePage_obj1_Bindings();
                returnValue = bindings;
                bindings.SetDataRoot(this);
                this.Bindings     = bindings;
                element1.Loading += bindings.Loading;
            }
            break;

            case 8:
            {
                global::Windows.UI.Xaml.Controls.Image element8 = (global::Windows.UI.Xaml.Controls.Image)target;
                GamePage_obj8_Bindings bindings = new GamePage_obj8_Bindings();
                returnValue = bindings;
                bindings.SetDataRoot((global::LearnYourAlphabet.Models.Sound)element8.DataContext);
                element8.DataContextChanged += bindings.DataContextChangedHandler;
                global::Windows.UI.Xaml.DataTemplate.SetExtensionInstance(element8, bindings);
            }
            break;
            }
            return(returnValue);
        }
示例#2
0
                public GamePage_obj1_Bindings TryGetBindingObject()
                {
                    GamePage_obj1_Bindings bindingObject = null;

                    if (weakRefToBindingObj != null)
                    {
                        weakRefToBindingObj.TryGetTarget(out bindingObject);
                        if (bindingObject == null)
                        {
                            weakRefToBindingObj = null;
                            ReleaseAllListeners();
                        }
                    }
                    return(bindingObject);
                }
示例#3
0
 public global::Windows.UI.Xaml.Markup.IComponentConnector GetBindingConnector(int connectionId, object target)
 {
     global::Windows.UI.Xaml.Markup.IComponentConnector returnValue = null;
     switch (connectionId)
     {
     case 1: // GamePage.xaml line 1
     {
         global::Windows.UI.Xaml.Controls.Page element1 = (global::Windows.UI.Xaml.Controls.Page)target;
         GamePage_obj1_Bindings bindings = new GamePage_obj1_Bindings();
         returnValue = bindings;
         bindings.SetDataRoot(this);
         bindings.SetConverterLookupRoot(this);
         this.Bindings     = bindings;
         element1.Loading += bindings.Loading;
     }
     break;
     }
     return(returnValue);
 }
示例#4
0
                public void PropertyChanged_VM(object sender, global::System.ComponentModel.PropertyChangedEventArgs e)
                {
                    GamePage_obj1_Bindings bindings = TryGetBindingObject();

                    if (bindings != null)
                    {
                        string propName            = e.PropertyName;
                        global::szd1.ViewModel obj = sender as global::szd1.ViewModel;
                        if (global::System.String.IsNullOrEmpty(propName))
                        {
                            if (obj != null)
                            {
                                bindings.Update_VM_IsInMenu(obj.IsInMenu, DATA_CHANGED);
                                bindings.Update_VM_IsInFillomino(obj.IsInFillomino, DATA_CHANGED);
                                bindings.Update_VM_IsItTheEnd(obj.IsItTheEnd, DATA_CHANGED);
                                bindings.Update_VM_SokobanArray(obj.SokobanArray, DATA_CHANGED);
                                bindings.Update_VM_IsInSokoban(obj.IsInSokoban, DATA_CHANGED);
                            }
                        }
                        else
                        {
                            switch (propName)
                            {
                            case "IsInMenu":
                            {
                                if (obj != null)
                                {
                                    bindings.Update_VM_IsInMenu(obj.IsInMenu, DATA_CHANGED);
                                }
                                break;
                            }

                            case "IsInFillomino":
                            {
                                if (obj != null)
                                {
                                    bindings.Update_VM_IsInFillomino(obj.IsInFillomino, DATA_CHANGED);
                                }
                                break;
                            }

                            case "IsItTheEnd":
                            {
                                if (obj != null)
                                {
                                    bindings.Update_VM_IsItTheEnd(obj.IsItTheEnd, DATA_CHANGED);
                                }
                                break;
                            }

                            case "SokobanArray":
                            {
                                if (obj != null)
                                {
                                    bindings.Update_VM_SokobanArray(obj.SokobanArray, DATA_CHANGED);
                                }
                                break;
                            }

                            case "IsInSokoban":
                            {
                                if (obj != null)
                                {
                                    bindings.Update_VM_IsInSokoban(obj.IsInSokoban, DATA_CHANGED);
                                }
                                break;
                            }

                            default:
                                break;
                            }
                        }
                    }
                }
示例#5
0
 public GamePage_obj1_BindingsTracking(GamePage_obj1_Bindings obj)
 {
     weakRefToBindingObj = new global::System.WeakReference <GamePage_obj1_Bindings>(obj);
 }
 public global::Windows.UI.Xaml.Markup.IComponentConnector GetBindingConnector(int connectionId, object target)
 {
     global::Windows.UI.Xaml.Markup.IComponentConnector returnValue = null;
     switch(connectionId)
     {
     case 1:
         {
             global::Windows.UI.Xaml.Controls.Page element1 = (global::Windows.UI.Xaml.Controls.Page)target;
             GamePage_obj1_Bindings bindings = new GamePage_obj1_Bindings();
             returnValue = bindings;
             bindings.SetDataRoot(this);
             this.Bindings = bindings;
             element1.Loading += bindings.Loading;
         }
         break;
     case 8:
         {
             global::Windows.UI.Xaml.Controls.Image element8 = (global::Windows.UI.Xaml.Controls.Image)target;
             GamePage_obj8_Bindings bindings = new GamePage_obj8_Bindings();
             returnValue = bindings;
             bindings.SetDataRoot((global::LearnYourAlphabet.Models.Sound) element8.DataContext);
             element8.DataContextChanged += bindings.DataContextChangedHandler;
             global::Windows.UI.Xaml.DataTemplate.SetExtensionInstance(element8, bindings);
         }
         break;
     }
     return returnValue;
 }