public void Start() { GameOverSceneData data = SceneLoader.Instance.gameOverData; winnerRenderer.material.color = data.winnerColor; loserRenderer.material.color = data.loserColor; winnerNameText.text = data.winnerName; }
void Start() { dataController = FindObjectOfType <DataController>(); gameData = dataController.GetGameData(); gameOverSceneData = gameData.gameOverSceneData; buttonTextString = gameOverSceneData.buttonText; gameOverSceneHeadingString = gameOverSceneData.gameOverSceneHeading; FillTexts(); }