public void Remove(GameOverMenuEvent gameOverMenuEvent, UnityAction call) { _eventsManager.Remove(gameOverMenuEvent, call); }
public void Invoke(GameOverMenuEvent gameOverMenuEvent) { _eventsManager.Invoke(gameOverMenuEvent); }
public void On(GameOverMenuEvent gameOverMenuEvent, UnityAction call) { _eventsManager.On(gameOverMenuEvent, call); }