public override bool onMessage(Message message) { messageType = message.msg; switch (message.msg) { case MessageType.Msg_Space: case MessageType.Msg_Push: gameOverListener.changeState(ContinueState.Instance); return(true); case MessageType.Msg_Left: gameOverListener.changeState(ReturnToMenuChooseState.Instance); return(true); case MessageType.Msg_Right: case MessageType.Msg_SwipeRight: gameOverListener.changeState(ReturnToMenuChooseState.Instance); return(true); case MessageType.Msg_Esc: if (Screen.fullScreen) { Singleton.WindowModeChange(); } else { Singleton.FullScreenSet(); } return(true); default: return(false); } }
public override bool onMessage(Message msg) { switch (msg.msg) { case MessageType.Msg_Right: case MessageType.Msg_SwipeRight: gameOverListener.changeState(GameOverMenuState.Instance); return(true); default: return(false); } }