public void NextSendRoomData(string data, GameOrderType order, string tag = "") { if (this.NextPlayer != null) { this.NextPlayer.SendRoomData(data, order, tag); } }
//发送数据给局内玩家 private void SendBase(GameOrderType order, string json = "", Player p = null, string tag = null) { if (p == null) { p1.SendRoomData(json, order, tag); p1.LastSendRoomData(json, order, tag); p1.NextSendRoomData(json, order, tag); } else { p.SendRoomData(json, order, tag); } }
public void SendRoomData(string data, GameOrderType order, string tag = "") { this.RoomWebsok.SendData(data, (int)order, tag); }