public int Level() { using (GameObjects.Database dbx = new GameObjects.Database()) { int id = dbx.GetGuildId(this.Guild); return(dbx.GetGuildLevel(id)); } }
public int Level() { using (GameObjects.Database dbx = new GameObjects.Database()) { int id = dbx.GetGuildId(this.Guild); return dbx.GetGuildLevel(id); } }
public override void Buy(Player player) { using (GameObjects.Database dbx = new GameObjects.Database()) { if (dbx.GetGuild(dbx.GetGuildId(player.Guild)).GuildFame >= this.Price) { dbx.DetractGuildFame(dbx.GetGuildId(player.Guild), this.Price); dbx.ChangeGuildLevel(dbx.GetGuildId(player.Guild), nextLevel); player.Client.SendPacket(new svrPackets.BuyResultPacket() { Message = "Success! Change will happen on next server restart.", Result = 0 }); } else player.Client.SendPacket(new ServerEngine.svrPackets.BuyResultPacket() { Message = "Are you dumb? You don't have enough guild fame...", Result = 9 }); } }
public override void Buy(Player player) { using (GameObjects.Database dbx = new GameObjects.Database()) { if (dbx.GetGuild(dbx.GetGuildId(player.Guild)).GuildFame >= this.Price) { dbx.DetractGuildFame(dbx.GetGuildId(player.Guild), this.Price); dbx.ChangeGuildLevel(dbx.GetGuildId(player.Guild), nextLevel); player.Client.SendPacket(new svrPackets.BuyResultPacket() { Message = "Success! Change will happen on next server restart.", Result = 0 }); } else { player.Client.SendPacket(new ServerEngine.svrPackets.BuyResultPacket() { Message = "Are you dumb? You don't have enough guild fame...", Result = 9 }); } } }