public void HitTarget() { //Grab the GOT GameObjectTracker go = GameObjectTracker.instance; switch (ID) { case BallSourceID.Bot: { go.TargetHit(); break; } case BallSourceID.Capture: { go.CaptureHits(); break; } case BallSourceID.Deflect: { go.DeflectHit(); break; } case BallSourceID.Enemy: { break; } case BallSourceID.Hot: { break; } default: break; } }