示例#1
0
 private void Start()
 {
     GameObjectTestRoot.Log(name, nameof(Start));
 }
示例#2
0
 private void OnDestroy()
 {
     GameObjectTestRoot.Log(name, nameof(OnDestroy));
 }
示例#3
0
 private void Awake()
 {
     GameObjectTestRoot.Log(name, nameof(Awake));
 }
示例#4
0
 private void OnDisable()
 {
     GameObjectTestRoot.Log(name, nameof(OnDisable));
 }