/// <summary> ///AddCreature 的测试 ///</summary> public void AddCreatureTest1Helper <T>() where T : BaseGameObject { GameObjectManager <T> target = new GameObjectManager <T>(); // TODO: 初始化为适当的值 long iCreatureId = 0; // TODO: 初始化为适当的值 T creatureT = default(T); // TODO: 初始化为适当的值 target.AddCreature(iCreatureId, creatureT); Assert.Inconclusive("无法验证不返回值的方法。"); }