void MovingTrigger()
 {
     transform.position = GameObjectHelpers.ObjectMovingHorizontally(tag, triggerMovementSpeed);
 }
示例#2
0
 void MovingBackgrounds()
 {
     objectRelocateTrigger.transform.position = GameObjectHelpers.ObjectMovingHorizontally("SCENERESETTRIGGER", backgroundMovingSpeed);
     objectBackground1.transform.position     = GameObjectHelpers.ObjectMovingHorizontally("BACKGROUND1", backgroundMovingSpeed);
     objectBackground2.transform.position     = GameObjectHelpers.ObjectMovingHorizontally("BACKGROUND2", backgroundMovingSpeed);
 }
示例#3
0
 void BackgroundMoving()
 {
     transform.position = GameObjectHelpers.ObjectMovingHorizontally(tag, backgroundMovingSpeed);
 }