protected override void OnLoad() { UIManager.SetButtonClick(btnThemeRoom.gameObject, OnEnterRoom, 0, 0); UIManager.SetButtonClick(btnFreeRoom.gameObject, OnEnterRoom, 1, 0); gameModule = ModuleManager.Instance.GetModule <GameMudule>(); base.OnLoad(); }
protected override void OnLoad() { selfRectTrans = transform.GetChild(0).GetComponent <RectTransform>(); gameMudule = ModuleManager.Instance.GetModule <GameMudule>(); base.OnLoad(); }
// Use this for initialization void Start() { gameMudule = ModuleManager.Instance.GetModule <GameMudule> (); gameMudule.Init(this); }