示例#1
0
 protected override void OnLoad()
 {
     UIManager.SetButtonClick(btnThemeRoom.gameObject, OnEnterRoom, 0, 0);
     UIManager.SetButtonClick(btnFreeRoom.gameObject, OnEnterRoom, 1, 0);
     gameModule = ModuleManager.Instance.GetModule <GameMudule>();
     base.OnLoad();
 }
示例#2
0
 protected override void OnLoad()
 {
     selfRectTrans = transform.GetChild(0).GetComponent <RectTransform>();
     gameMudule    = ModuleManager.Instance.GetModule <GameMudule>();
     base.OnLoad();
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     gameMudule = ModuleManager.Instance.GetModule <GameMudule> ();
     gameMudule.Init(this);
 }