/// <summary> /// 更多按钮点击 /// </summary> public void OnMoreBtnClick() { if (mFunctionWidget == null) { mFunctionWidget = BaseView.GetWidget <GameMoreFunctionWidget>(AssetsPathDic.GameMoreFunctionWidget, mCtr.mView.transform); } mFunctionWidget.SetBtnItems(eGameMore.Setting, eGameMore.Distance, eGameMore.Leave); mFunctionWidget.SetBtnCallBack(OnSettingClick, OnShowDisClick, OnLeaveClick); }
/// <summary> /// 更多按钮点击 /// </summary> public void OnMoreBtnClick() { mMoreBtn.GetComponent <UISprite>().spriteName = "btn_more2"; mMoreBtn.normalSprite = "btn_more2"; mMoreBtn.GetComponent <UISprite>().MakePixelPerfect(); if (mFunctionWidget == null) { mFunctionWidget = BaseView.GetWidget <GameMoreFunctionWidget>(AssetsPathDic.GameMoreFunctionWidget, mCtr.mView.transform); } mFunctionWidget.SetBtnItems(eGameMore.Setting, eGameMore.Distance, eGameMore.Leave); mFunctionWidget.SetBtnCallBack(OnSettingClick, OnShowDisClick, OnLeaveClick); mFunctionWidget.SetBtnCloseCall(() => { mMoreBtn.GetComponent <UISprite>().spriteName = "btn_more1"; mMoreBtn.normalSprite = "btn_more1"; mMoreBtn.GetComponent <UISprite>().MakePixelPerfect(); }); }