/// <summary> /// Initializes a new instance of the <see cref="LoadWindow"/> class. /// </summary> public LoadWindow() { this.InitializeComponent(); GameModelRepository repository = new GameModelRepository("savedgames.xml"); this.LoadList.ItemsSource = repository.GetAll(); }
private void Button_Save_Click(object sender, RoutedEventArgs e) { GameModelRepository repository = new GameModelRepository("savedgames.xml"); repository.Add(this.gameControl.GameModel); repository.SaveChanges(); this.Close(); this.gameControl.GoToMainMenu(); }