static public int BindLuaGameMode(IntPtr l) { try { GameModeBase self = (GameModeBase)checkSelf(l); SLua.LuaTable a1; checkType(l, 2, out a1); System.String a2; checkType(l, 3, out a2); var ret = self.BindLuaGameMode(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }