void Start() { if (gm == null) { gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMasterAdmin>(); } }
public void DamageToEnemy(int value) { stats.currentHP -= value; if (stats.currentHP <= 0) { GameMasterAdmin.KillEnemy(this); } }
public void DamageToPlayer(int value) { mplayerStats.currentHP -= value; if (mplayerStats.currentHP <= 0) { GameMasterAdmin.KillPlayer(this); } }