private void Awake()
    {
        GameManager_PlayerDied playerDied = GameManager_Master.Instance.GetComponent <GameManager_PlayerDied>();

        playerDied.LivesUI = this.gameObject;
        GameManager_Master.Instance.CallLivesUI();
    }
    private void Start()
    {
        GameManager_PlayerDied sendCanvas = GameManager_Master.Instance.GetComponent <GameManager_PlayerDied>();

        sendCanvas.canvas  = this.gameObject;
        sendCanvas.LivesUI = text;
        text.text          = GameManager_Master.Instance.playerLives.ToString();
    }