void Start() { gameManagerControler = gameObject.GetComponent <GameManagerControler>(); pathPoints = new List <Transform>(); // add points pathPoints.AddRange(gameManagerControler.getPath().GetComponentsInChildren <Transform>()); // remove parrent pathPoints.RemoveAt(0); }
public void Start() { gameManagerControler = GameObject.FindObjectOfType <GameManagerControler> ().GetComponent <GameManagerControler> (); Debug.Log(GameObject.FindObjectOfType <GameManagerControler> ()); }