public Task WriteGameLog(GameLogMqCommand command) { return(_repository.InsertLog(new GameLogInfo(command.GameLog.GameId, command.GameLog.Blind, command.GameLog.RoomId, command.GameLog.RoomType, command.GameLog.GameTime, command.GameLog.GameActions))); }
public async Task AddActFromGamelog(GameLogMqCommand gamelog) { //玩家 var allPlayers = gamelog.GetPlayers(); await _bus.SendCommand(new AddActFromGamelogCommand(allPlayers, gamelog.GameLog.RoomType)); }