void Start() { tokenSource = new CancellationTokenSource(); GameLocationUtil.checkGameLocationsIntegrity(GameLocationUtil.gameSettingsLoc, GameLocationUtil.gameModsLoc, GameLocationUtil.gameSavesLoc); if (!bypassLoadConfig) { LoadWorldConfig(); } SetupWorld(); StartWorld(); isLoadingWorld = false; }
void Start() { GameLocationUtil.checkGameLocationsIntegrity(GameLocationUtil.gameSettingsLoc, GameLocationUtil.gameModsLoc, GameLocationUtil.gameSavesLoc); menuPage = MenuScreen.MAIN; }