public static void StartListener() { GameListener listener = new GameListener(10, 1024 * 1024); listener.AcceptCompleted += AcceptCompleted; listener.ReceiveCompleted += ReceiveCompleted; listener.DisconnectCompleted += DisconnectCompleted; listener.Start(6650); Console.ReadKey(); }
static void Main(string[] args) { GameListener listener = new GameListener(10); listener.AcceptCompleted += AcceptCompleted; listener.ReceiveCompleted += ReceiveCompleted; listener.DisconnectCompleted += DisconnectCompleted; listener.Start(6650); Console.ReadKey(); }