public void SelectGameSession(string gameSessionID) { bool found = false; foreach (GameSession GS in myGameLiftClient.gameSessionlist.GameSessions) { if (GS.GameSessionId == gameSessionID) { found = true; myGameLiftClient.selectedGameSession = GS; break; } } if (found == true) { GameLiftServerExampleBehavior.LogToMyConsoleMainThread("Selected Game Session"); } else { GameLiftServerExampleBehavior.LogToMyConsoleMainThread("Can't Select Game Session"); } SelectGameSessionPanel.SetActive(false); }
public void ToggleBoltFreeMode() { #if BOLT_CLOUD GameLiftServerExampleBehavior.LogToMyConsoleMainThread("Cannot toggle mode in Bolt Free"); return; #endif staticData.boltFree = !staticData.boltFree; GameLiftServerExampleBehavior.LogToMyConsoleMainThread("Bolt Free Mode: " + staticData.boltFree.ToString()); }
public void DoCreatePlayerSession() { if (myGameLiftClient.selectedGameSession == null) { GameLiftServerExampleBehavior.LogToMyConsoleMainThread("Need to Select a Game Session"); } else { myGameLiftClient.DoCreatePlayerSession(myGameLiftClient.selectedGameSession); } }
void LogToMyConsoleMainThread(string text) { GameLiftServerExampleBehavior.LogToMyConsoleMainThread(text); }