public void OnUpdate() { if (!GameKillAudioSource.isPlaying && GameKillClipList.Count > 0) { AudioClip adClip = GameKillClipList [0]; GameKillAudioSource.clip = adClip; GameKillAudioSource.Play(); GameKillClipList.Remove(adClip); } }
/// <summary> /// 播放击杀音效 /// </summary> /// <param name="adClip"></param> public void PlayGameKillAudio(AudioClip adClip) { GameKillClipList.Add(adClip); }