/// <summary> /// Domain Service create /// CalculateStats( Match) /// /// </summary> /// <param name="input"></param> /// <returns></returns> public async Task EndMatch(EndMatch input) { var match = await _matchRepository.GetAsync(input.MatchId); match.End(); GameKeeper.CalculateTicTacToeStats(match); //if (input.WinningPlayerId == match.FirstPlayerId) //{ // match.FirstPlayer.Win = Convert.ToInt32(match.FirstPlayer.Win) + 1; // match.FirstPlayer.Score = Convert.ToInt32(match.FirstPlayer.Score) + 1; // match.SecondPlayer.Loss = Convert.ToInt32(match.SecondPlayer.Loss) + 1; //if (input.WinningPlayerId == match.SecondPlayerId) //{ // match.SecondPlayer.Win = Convert.ToInt32(match.SecondPlayer.Win) + 1; // match.SecondPlayer.Score = Convert.ToInt32(match.SecondPlayer.Score)+ 1; // match.FirstPlayer.Loss = Convert.ToInt32(match.FirstPlayer.Loss) + 1; // match.WinningPlayerId = match.SecondPlayerId; //} //if (input.WinningPlayerId == 0) //{ // match.FirstPlayer.Ties = match.FirstPlayer.Ties.Value + 1; // match.FirstPlayer.Score = Convert.ToInt32(match.FirstPlayer.Score) + 0.5; // match.SecondPlayer.Ties = Convert.ToInt32(match.SecondPlayer.Ties) + 1; // match.SecondPlayer.Score = Convert.ToInt32(match.SecondPlayer.Score) + 0.5; //} }