// Use this for initialization void Start() { m_question = GameObject.Find("question").GetComponent <Text>(); m_reponse_a = GameObject.Find("reponse_A").GetComponentInChildren <Text>(); m_reponse_b = GameObject.Find("reponse_B").GetComponentInChildren <Text>(); m_reponse_c = GameObject.Find("reponse_C").GetComponentInChildren <Text>(); m_reponse_d = GameObject.Find("reponse_D").GetComponentInChildren <Text>(); m_Panel.SetActive(false); _questionList = GameInit.GetQuestionList(); }