示例#1
0
 private void Awake()
 {
     colors        = new List <Color>();     //zhening: maybe unnecessary, but it'll make things easier, might be deleted in the future
     pawns         = new List <Pawn>();
     numberOfCubes = new Dictionary <Color, int>();
     numberOfCubes.Add(Color.black, 0);
     numberOfCubes.Add(Color.blue, 0);
     numberOfCubes.Add(Color.magenta, 0);
     numberOfCubes.Add(Color.yellow, 0);
     numberOfCubes.Add(Color.red, 0);
     redCube    = "Cubes/redCube";
     blackCube  = "Cubes/blackCube";
     blueCube   = "Cubes/blueCube";
     yellowCube = "Cubes/yellowCube";
     purpleCube = "Cubes/purpleCube";
     gameInfo   = GameObject.FindGameObjectWithTag("gameInfoDisplay").GetComponent <GameInfoDisplay> ();
 }
示例#2
0
 private void Awake()
 {
     ins = this;
 }