public PlayerCashBalance GetPlayerCashBalance(int?PlayerID) { PlayerCashBalance playerCashBalance = null; try { GameInfoContext gameInfoContext = new GameInfoContext(); playerCashBalance = gameInfoContext.GetPlayerCashBalance(PlayerID); if (playerCashBalance == null) { _logger.InfoFormat(playerCashBalance, "No PlayerCashBalance has found.", "GetPlayerCashBalance"); } else { _logger.InfoFormat(playerCashBalance, "PlayerCashBalance has found.", "GetPlayerCashBalance"); } } catch (Exception ex) { _logger.ErrorFormat(ex.TargetSite, ex.Message, ex.Source, "GetPlayerCashBalance"); } return(playerCashBalance); }