示例#1
0
        private static void GameHistoryDataPostPatch(GameHistoryData __instance)
        {
            ProtoRegister.Logger.LogInfo("GameHistoryDataPatch.Postfix invoked.");

            ProtoRegister.AddRecipeProtos
            .Where(proto => proto.preTech != null && __instance.TechState(proto.preTech.ID).unlocked&& !__instance.RecipeUnlocked(proto.ID))
            .ForEach(proto => __instance.UnlockRecipe(proto.ID));
        }
示例#2
0
 private static void HistoryPatch(GameHistoryData __instance)
 {
     foreach (var proto in TotalDict[ProtoType.Recipe])
     {
         var recipe = proto as RecipeProto;
         if (recipe.preTech != null)
         {
             if (__instance.TechState(recipe.preTech.ID).unlocked)
             {
                 if (!__instance.RecipeUnlocked(recipe.ID))
                 {
                     __instance.UnlockRecipe(recipe.ID);
                 }
             }
         }
     }
 }