示例#1
0
 public GameFullscreen()
 {
     this.tintColor = Color.white;
     this.fadeColor = new Color(0f, 0f, 0f, 1f);
     GameFullscreen.Overlay[] overlayArray = new GameFullscreen.Overlay[4];
     GameFullscreen.Overlay   overlay      = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[0] = overlay;
     GameFullscreen.Overlay overlay1 = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[1] = overlay1;
     GameFullscreen.Overlay overlay2 = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[2] = overlay2;
     GameFullscreen.Overlay overlay3 = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[3] = overlay3;
     this.overlays   = overlayArray;
     base();
 }
示例#2
0
 public GameFullscreen()
 {
     this.tintColor = Color.white;
     this.fadeColor = new Color(0f, 0f, 0f, 1f);
     GameFullscreen.Overlay[] overlayArray = new GameFullscreen.Overlay[4];
     GameFullscreen.Overlay overlay = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[0] = overlay;
     GameFullscreen.Overlay overlay1 = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[1] = overlay1;
     GameFullscreen.Overlay overlay2 = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[2] = overlay2;
     GameFullscreen.Overlay overlay3 = new GameFullscreen.Overlay()
     {
         pass = 1
     };
     overlayArray[3] = overlay3;
     this.overlays = overlayArray;
     base();
 }