示例#1
0
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int             result          = -11;
            TianTiFuBenData tianTiFuBenData = null;
            int             result2;

            if (this.TianTiFuBenDataDict.TryGetValue(gameId, out tianTiFuBenData))
            {
                this.AddRolePairFightCount(tianTiFuBenData);
                lock (tianTiFuBenData)
                {
                    tianTiFuBenData.State = state;
                    if (state == GameFuBenState.End)
                    {
                        this.RemoveGameFuBen(tianTiFuBenData);
                    }
                }
                result2 = result;
            }
            else
            {
                result2 = -20;
            }
            return(result2);
        }
示例#2
0
        /// <summary>
        /// 游戏副本状态变更
        /// </summary>
        /// <param name="gameId"></param>
        /// <param name="state"></param>
        /// <param name="time"></param>
        /// <returns></returns>
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int result = StdErrorCode.Error_Server_Busy;
            IYongZheZhanChangService kuaFuService = GetKuaFuService();

            if (null != kuaFuService)
            {
                try
                {
                    YongZheZhanChangFuBenData yongZheZhanChangFuBenData;
                    lock (Mutex)
                    {
                        if (FuBenDataDict.TryGetValue(gameId, out yongZheZhanChangFuBenData))
                        {
                            yongZheZhanChangFuBenData.State = state;
                        }
                    }

                    result = kuaFuService.GameFuBenChangeState(gameId, state, time);
                }
                catch (System.Exception ex)
                {
                    ResetKuaFuService();
                    result = StdErrorCode.Error_Server_Internal_Error;
                }
            }

            return(result);
        }
示例#3
0
        /// <summary>
        /// 游戏副本状态变更
        /// </summary>
        /// <param name="gameId"></param>
        /// <param name="state"></param>
        /// <param name="time"></param>
        /// <returns></returns>
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int result = StdErrorCode.Error_Operation_Faild;

            IKuaFuService   kuaFuService    = null;
            TianTiFuBenData tianTiFuBenData = null;

            if (TianTiFuBenDataDict.TryGetValue(gameId, out tianTiFuBenData))
            {
                AddRolePairFightCount(tianTiFuBenData);
                lock (tianTiFuBenData)
                {
                    tianTiFuBenData.State = state;
                    if (state == GameFuBenState.End)
                    {
                        RemoveGameFuBen(tianTiFuBenData);
                    }
                }
            }
            else
            {
                return(StdErrorCode.Error_Not_Exist);
            }

            return(result);
        }
示例#4
0
        /// <summary>
        /// 游戏副本状态变更
        /// </summary>
        /// <param name="gameId"></param>
        /// <param name="state"></param>
        /// <param name="time"></param>
        /// <returns></returns>
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int result = StdErrorCode.Error_Operation_Faild;

            IKuaFuService           kuaFuService            = null;
            HuanYingSiYuanFuBenData huanYingSiYuanFuBenData = null;

            if (HuanYingSiYuanFuBenDataDict.TryGetValue(gameId, out huanYingSiYuanFuBenData))
            {
                lock (huanYingSiYuanFuBenData)
                {
                    huanYingSiYuanFuBenData.State = state;
                    if (state == GameFuBenState.End)
                    {
                        RemoveGameFuBen(huanYingSiYuanFuBenData, null);
                    }
                }
            }
            else
            {
                return(StdErrorCode.Error_Not_Exist);
            }

            return(result);
        }
示例#5
0
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int result = -11000;
            IYongZheZhanChangService kuaFuService = this.GetKuaFuService(false);

            if (null != kuaFuService)
            {
                try
                {
                    lock (this.Mutex)
                    {
                        YongZheZhanChangFuBenData yongZheZhanChangFuBenData;
                        if (this.FuBenDataDict.TryGetValue(gameId, out yongZheZhanChangFuBenData))
                        {
                            yongZheZhanChangFuBenData.State = state;
                        }
                    }
                    result = kuaFuService.GameFuBenChangeState(gameId, state, time);
                }
                catch (Exception ex)
                {
                    this.ResetKuaFuService();
                    result = -11003;
                }
            }
            return(result);
        }
示例#6
0
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int           result       = -11000;
            IKuaFuService kuaFuService = this.GetKuaFuService(false);

            if (null != kuaFuService)
            {
                try
                {
                    result = kuaFuService.GameFuBenChangeState(gameId, state, time);
                }
                catch (Exception ex)
                {
                    this.ResetKuaFuService();
                    result = -11003;
                }
            }
            return(result);
        }
示例#7
0
        /// <summary>
        /// 游戏副本状态变更
        /// </summary>
        /// <param name="gameId"></param>
        /// <param name="state"></param>
        /// <param name="time"></param>
        /// <returns></returns>
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int            result       = StdErrorCode.Error_Server_Busy;
            ITianTiService kuaFuService = GetKuaFuService();

            if (null != kuaFuService)
            {
                try
                {
                    result = kuaFuService.GameFuBenChangeState(gameId, state, time);
                }
                catch (System.Exception ex)
                {
                    ResetKuaFuService();
                    result = StdErrorCode.Error_Server_Internal_Error;
                }
            }

            return(result);
        }
        public int GameFuBenChangeState(int gameId, GameFuBenState state, DateTime time)
        {
            int result = -11;
            HuanYingSiYuanFuBenData huanYingSiYuanFuBenData = null;
            int result2;

            if (this.HuanYingSiYuanFuBenDataDict.TryGetValue(gameId, out huanYingSiYuanFuBenData))
            {
                lock (huanYingSiYuanFuBenData)
                {
                    huanYingSiYuanFuBenData.State = state;
                    if (state == GameFuBenState.End)
                    {
                        this.RemoveGameFuBen(huanYingSiYuanFuBenData);
                    }
                }
                result2 = result;
            }
            else
            {
                result2 = -20;
            }
            return(result2);
        }