private IEnumerator EndLevel() { yield return(new WaitForSeconds(.1f)); GameFlowController gfc = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameFlowController>(); gfc.OnLevelComplete(); }
private IEnumerator EndLevel() { yield return(new WaitForSeconds(.1f)); GameFlowController gfc = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameFlowController>(); gfc.OnLevelComplete(); }