public static void GameFightEndMessageTreatment(Message message, byte[] packetDatas, AccountUC account) { GameFightEndMessage msg = (GameFightEndMessage)message; using (BigEndianReader reader = new BigEndianReader(packetDatas)) { msg.Deserialize(reader); } }
public static void GameFightEndMessageTreatment(Message message, byte[] packetDatas, AccountUC account) { GameFightEndMessage msg = (GameFightEndMessage)message; using (BigEndianReader reader = new BigEndianReader(packetDatas)) { msg.Deserialize(reader); } account.FightData.FightStop(); account.SetStatus(Status.None); //account.Fight.infinite = true; // Swap it with checkbox }