public static DetourEvent GameExitEventCallback(StaticContextAccessor accessor) { var @event = new GameExitEvent(new StaticContext(accessor)); FireEvent(@event); return(@event); }
private System.Collections.IEnumerator ActionNode141_yes() { // PublishEventNode while (this.DebugInfo("4f297f36-e4f7-4b4c-8e45-0804865a2c10", "7189f257-b99a-4dea-a522-7948a385c9de", this) == 1) { yield return(null); } var PublishEventNode150_Event = new GameExitEvent(); System.Publish(PublishEventNode150_Event); PublishEventNode150_Result = PublishEventNode150_Event; yield break; }