示例#1
0
 private void Start()
 {
     if (!deactiveListener)
     {
         Messenger.AddListener(enableEvent.ToString(), ChangeEnabled);
     }
     enabled = false;
     gameObject.SetActive(false);
 }
示例#2
0
 public void OnClick()
 {
     Messenger.Broadcast(callEventOnClick.ToString());
 }