//for ingame ui buttons controls public void OnButtonClick(string ButtonName) { switch (ButtonName) { //for pause button case "Pause": Time.timeScale = 0; Pausemenu.SetActive(false); ResumeMenuParent.SetActive(true); infomenu.SetActive(false); SoundController.Static.PlayClickSound(); //for click sound break; //for resume button case "Resume": Time.timeScale = 1; ResumeMenuParent.SetActive(false); Pausemenu.SetActive(true); infomenu.SetActive(true); SoundController.Static.PlayClickSound(); //for click sound break; //for playagain button case "PlayAgain": Application.LoadLevelAsync(Application.loadedLevelName); //for game re loaded Time.timeScale = 1; ResumeMenuParent.SetActive(false); GameEndMenuParent.SetActive(false); SoundController.Static.PlayClickSound(); //for click sound print("play btn Clicked"); break; //for home button case "Home": Application.LoadLevelAsync("MainMenu"); //for mainmenu scene ResumeMenuParent.SetActive(false); SoundController.Static.PlayClickSound(); //for click sound break; //for Facebook button case "FbLike": string fbUrl = "https://www.facebook.com/AceGamesHyderabad"; //for open acegame fb page Application.OpenURL(fbUrl); //for open acegame fb page SoundController.Static.PlayClickSound(); //for click sound break; } }
public void GameEnd() { GameEndMenuParent.SetActive(true); HUD.SetActive(false); continueScreen.SetActive(false); }
// for score card enable void ScoreCardEnabled() { GameEndMenuParent.SetActive(true); }