示例#1
0
        public override void BeforeRender()
        {
            if (!_started)
            {
                _aabbGameElement.Start();

                _started = true;
            }

            _axisXMoverMeshRenderer.Visible = false;
            _axisYMoverMeshRenderer.Visible = false;
            _axisZMoverMeshRenderer.Visible = false;
        }