public void ApplyHighlightSelection(int answerId, TextMeshProUGUI text) { if (GameDialogHelper.HighlightMode.Value == HighlightMode.ChangeColor) { var isCorrect = answerId == GameDialogHelper.CurrentDialog.CorrectAnswerId; var destColor = isCorrect ? GameDialogHelper.DefaultCorrectColor : GameDialogHelper.DefaultIncorrectColor; var guessChance = GetRecordedGuessChance(GameDialogHelper.TargetHeroine, GameDialogHelper.CurrentDialog.QuestionId, answerId); if (guessChance > 0f) { text.color = BlendColors(GameDialogHelper.DefaultColor, destColor, guessChance); } return; } GameDialogHelper.DefaultApplyHighlightSelection(answerId, text); }
public void ApplyHighlightSelection(int answerId, TextMeshProUGUI text) { GameDialogHelper.DefaultApplyHighlightSelection(answerId, text); }