internal async void UpdateGames(GameDataUpdateMessage msg) { var now = DateTime.Now; var ts = now - msg.CreatedDateTime; Console.WriteLine($"Get Msg on {now.ToString("hh:mm:ss fff")}, diff(ms) ={ts.Milliseconds}"); await _hub.Clients.All.SendAsync("updateGames", msg.GameData); }
public void Handle(GameDataUpdateMessage message) { }
public async Task <IEnumerable <MarketlineVO> > Reply(GameDataUpdateMessage message) { return(await _actor.Ask <IEnumerable <MarketlineVO> >(message)); }