public void Start() { GameDatas = GameDataService.Get(); var icons = new List <Icon>(GameDatas.Count); var canvas = GameObject.Find("MainCanvas").GetComponent <Canvas>() as Canvas; foreach (var gameData in GameDatas) { icons.Add(Icon.Instantiate(iconPrefab, canvas, gameData.Sprite, gameData.ExeAsExecutable)); } IconList = new IconList(icons); IconsAnimBehavior = new IconsAnimBehavior_3Box( IconList, selectingTransform, selectingFrameTransform, prevTransform, prevFramTransform, nextTransform, nextFramTransform, nonSelectingTransform); SelectingFrame = FindObjectOfType <SelectingFrame>() as SelectingFrame; IconsAnimBehavior.OnSelectingChanged += UpdateGameState; IconsAnimBehavior.OnSelectingChanged += (_) => { ToggleColorIconExistence(); }; var iconFlexAnim = IconList.Selecting.GetComponent <IconFlexibleAnimator>(); iconFlexAnim.OnAnimationStarted += () => { IsPlayingAnimation = true; }; iconFlexAnim.OnAnimationEnded += () => { IsPlayingAnimation = false; if (SelectingFrame.PositionNum != SelectingFrame.Position.GameIcon) { return; } SelectingFrame.DisplayGameIconFrame(true); }; backgroundVideoPlayer.url = Path.GetFullPath("ExternalFiles/movie.mp4"); UpdateGameState(0); ToggleColorIconExistence(); }
public IActionResult Game(int id) { var game = _gameDataService.Get(id); if (game == null) { return(NotFound()); } return((GameStates)game.State switch { GameStates.Created => View("~/Views/Home/Game.Created.cshtml", game), GameStates.Queued => View("~/Views/Home/Game.Queued.cshtml", game), GameStates.Played => View(game), GameStates.Error => View("~/Views/Home/Game.Error.cshtml", game), _ => throw new ArgumentOutOfRangeException() });
public string Get(int id) { return(_gameDataService.Get(id).Json); }