public bool GetGameDataValue(GameDataKeys key) { bool dataValue; gameData.TryGetValue(key, out dataValue); return(dataValue); }
public void SetGameDataValue(GameDataKeys key, bool value) { gameData[key] = value; }
public bool GetGameDataValue(GameDataKeys key) { bool dataValue; gameData.TryGetValue(key, out dataValue); return(dataValue); }
public void SetGameDataValue(GameDataKeys key, bool value) { gameData[key] = value; }